
If Eric dies, the game ends and the player must reload from an earlier save point. While basic movement and interactive actions use the d-pad and buttons, several combat and environmental triggers rely on the console's motion controls. All actions are controlled using the Wii Remote and Nunchuk.

The game is split into thirteen levels, with the player controlling Eric as he explores a number of environments, solving puzzles and fighting hostile ghosts. Protagonist Eric Simmons fights a boss monster.Ĭursed Mountain is a survival horror action-adventure video game where players take on the role of mountaineer Eric Simmons. It was the only game created by Deep Silver Vienna before closing down in February 2010. Praise was given to its narrative and atmosphere, but many criticised its use of motion controls. While motion control-based mechanics were always present, action-based elements were added based on tester feedback.Īnnounced in 2008, Cursed Mountain saw little marketing support from Deep Silver leading up to release. Pre-production focused on researching Tibetan Buddhist folklore and survival stories from the Himalayas. The team wanted to create a game experience unlike others on the market, focusing on open environments and real-world folklore. Including pre-production, development lasted over two years and was shared between multiple external studios the team included industry veteran Bob Bates as script writer, and former Rockstar Vienna staff.

The gameplay, combining elements of survival horror and action-adventure, follows Eric as he ascends Chomolonzo, collecting items and fighting hostile ghosts. The story follows mountaineer Eric Simmons's trek up Chomolonzo to rescue his brother Frank, who unleashed hostile ghosts and monsters onto the surrounding lands. A Europe-exclusive port for Microsoft Windows was developed and released by Deep Silver in 2010.


Cursed Mountain is a 2009 video game co-developed for the Wii by Sproing Interactive and Deep Silver Vienna, and published by Deep Silver.
